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Devlog
Submission to S24 Visual Design for Digital Games F
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Devlog
Animating 3D
May 10, 2024
by
justinm13
Chile...at least I was able to do an animation...
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Fashion Sketches of My Item
May 03, 2024
by
justinm13
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Not Me Actually Making Something Decent in 3D
May 03, 2024
by
justinm13
Project Name (vectary.com) This is much better than what I thought it would be. I am honestly surprised nthat this duck/robot hybrid looks this good. I ate...
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Modelling My Item
May 03, 2024
by
justinm13
https://www.vectary.com/p/1bgJQ78rwS0cxcwkNcEhTq Okay so, obviously this does not look like a belt BUT at least I tried. I used my previous project for model anything and tried to smooth it out to som...
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More Character/Item Updates (will add sketches soon I promise)
March 01, 2024
by
justinm13
So first things first, there are still no sketches. I will add sketches when I am able to draw. And even then, I am a horrible artists so they won’t add much. That being said, I have more ideas for...
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Explaining My Layout + Additional Lore
February 16, 2024
by
justinm13
For my layout, I decided to go in a direction that blended high fashion with the snake/belt concept that I had spoken about in class and written about in my previous devlog “The Versatility of Belts...
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I Told You I Couldn't Draw, Give Me My A For Effort
February 09, 2024
by
justinm13
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The Versatility of Belts
February 02, 2024
by
justinm13
1
When thinking of my key item, I immediately thought about something that can add value from not only a gameplay perspective, but from an aesthetic one as well. I wanted to create something that didn't...
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